New levels!
Cubactory » Devlog
After a long time I've finally finished one important part of the game: the MagicaVoxel model importer!
This lets me add new figures to the game easily, so now you can expect a ton of new levels to be added to the game. This is an example of the new figures that have been added in this version:
Some are more complex than others, give it a try.
From this point my plans are to add new features to the game to finally complete it and make it fully publicable:
- A savegame system, so you can save your progress
- Removing the "levels structure" to change it to a "factory style" game, the factory must grow!
- This will include a feature unlocking system, like the science in Factorio
- A catalog of figures that you must unlock before being able to build it
- A system of clients requesting figures, because this is a factory after all
All this changes imply a heavy refactor so I expect a long time before I can share a new update.
What do you think about this changes?
You can send me your MagicaVoxels designs if you want them to be added to the game!
Files
cubactory-webgl-prototype.zip Play in browser
Version 12 Jan 05, 2024
cubactory-windows-prototype.zip 32 MB
Version 15 Jan 20, 2024
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Cubactory
The infinite cube factory
Status | Prototype |
Author | oboka |
Genre | Puzzle |
Tags | 3D, Automation, Experimental, Low-poly, Singleplayer |
Languages | English |
More posts
- Color constructionsNov 06, 2023
- The future for this game, what's next?Nov 05, 2023
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